Tag Archives: radegast

Release 2.29

cinderblocks/ October 9, 2019/ Uncategorized/ 2 comments

Release 2.29 is now available for download on the Downloads page per my modus operandi. This version includes several protocol updates and bugfixes. Baked on Mesh, extended texture entries, and Animated Mesh are now all supported on the protocol “under-the-hood” level with wider support coming in the future. 3D mode has not been updated to support baked on mesh yet.

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Radegast 2.28

cinderblocks/ August 11, 2019/ Uncategorized/ 7 comments

The current supported method for fetching assets is now supported in 2.28. This is an update you will really want to do. It fixes missing functionality like playing inworld sounds and animations, viewing landmarks. You may also notice a little more “pep” when fetching textures and mesh. Beside those changes, there are some minor fixes regarding command line arguments, and

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Release 2.27

cinderblocks/ July 14, 2019/ Uncategorized/ 13 comments

Radegast 2.27 is now available for download. This release contains several bug fixes that have been reported in 2.25 and 2.26. Many thanks to those who have reported bugs! This release also brings Radegast up to date with SecondLife Avatar Inventory Service v3. This protocol was deployed to Second Life a number of years ago, and Linden Lab issued a

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Release 2.26

cinderblocks/ June 11, 2019/ Uncategorized/ 9 comments

I have been excited to see people come together to help support Radegast over the weekend! So excited, I put together a new release. This is more of a maintenance release than a full release. Several bugs are fixed, such as command line argument parsing and help links. Many dependent libraries have been updated to their latest releases which should

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